Creating Virtual Environments (Workshop)

Saturday, April 30th @ 2 pm

A workshop on the technical aspects of designing 3D virtual environments.

Space is limited to 20.
Reserve your spot:

This hands-on workshop guides participants in the technical aspects of designing 3D virtual environments, including hardware setup with Oculus Rift and Unity Game Engine. Within the workshop, participants will work in small groups and practice newly-acquired skills to create their own virtual landscapes and scenes.

This workshop is designed for participants with moderate familiarity with digital 3D content creation. Experience with 3D modeling and Adobe Photoshop are strongly recommended, and participants will need to bring their own laptops that have these softwares installed.

This event is free and open to the public. RSVP required.

Bunker Gallery


BUNKER is a pop up art gallery specializing in emerging artists who create engaging, beautiful work that often involves technology. 

BUNKER operates under the assumption that art doesn’t have to be inaccessible and pretentious in order to be valuable. 

BUNKER is a gallery for people who hate technology but love art.

BUNKER is a gallery for people who love technology but hate art.

BUNKER is curated by GABEBC

Information Fall-Out: Buckminster Fuller’s World Game extended

Film stills courtesy of the Herbert Matter World Game Archive at Stanford University Libraries.
Columbia University Graduate School of Architecture, Planning and Preservation
Information Fall-Out: Buckminster Fuller’s World Game extended
September 18—November 20, 2015

Arthur Ross Architecture Gallery
Buell Hall, Columbia University GSAPP
1172 Amsterdam Ave
New York, NY 10027
Hours: Monday–Friday noon–6pm, Saturday 3–6pm

Columbia GSAPP Exhibitions presents Information Fall-Out: Buckminster Fuller’s World Game, an exhibition at Columbia University’s Graduate School of Architecture Planning and Preservation.

Initially proposed for Expo 67 in Montréal, Buckminster Fuller’s World Game was played for the first time in 1969 at the New York Studio School for Drawing, Painting, and Sculpture. Over the next decade, the World Game evolved and expanded through workshops, seminars, strategy papers, and building designs. Across its different manifestations, the World Game remained focused on the goals of overcoming energy scarcity and altering conventional territorial politics through the redistribution of world resources. This anti-Malthusian, anti-war game was meant to discover conditions for perpetual ecological peace and to usher in a new era of total global resource consciousness. Mirroring Cold War command and control infrastructures, proposals for World Game centers described a vast computerized network that could process, map, and visualize environmental information drawn from, among other sources, Russian and American spy satellites. Fuller claimed that their optical sensors and thermographic scanners could detect the location and quantity of water, grain, metals, livestock, human populations, or any other conceivable form of energy. Among Fuller’s abiding obsessions was the limited range of the electromagnetic spectrum available to human vision. Fuller argued that the World Game would serve as a corrective to this limitation by rendering visible global environmental data patterns that evaded normal perception.

Assembling documents related to various iterations of the World Game conceived, proposed, and played from 1964 to 1982 along with materials from the World Resources Inventory, the exhibition examines the World Game as an experimental pedagogical project, as a system for environmental information, and as a process of resource administration. A related symposium will bring together scholars and architects with Fuller partners and collaborators to speak about the World Game in relation to its ecological, informational vision, and to the current stakes for environmental data and its representation.

The exhibition is curated and designed by Mark Wasiuta, Director of Exhibitions and Co-Director of the Critical, Curatorial, and Conceptual Practices in Architecture Program, and Adam Bandler, Exhibitions Coordinator at Columbia GSAPP. Florencia Alvarez Pacheco is assistant curator.

For more information, please send an email to

The Arthur Ross Architecture Gallery at Columbia University’s Graduate School of Architecture, Planning, and Preservation (GSAPP), provides a platform for developing original curatorial projects and for experimenting with the spatial distribution and visual organization of research material. The gallery is simultaneously a testing ground for exploring new approaches to architectural exhibitions, and a space for considering and analyzing architecture as it has been formed through exhibition. Its exhibition program follows several distinct series. “The Living Archive” interrogates and exposes important and underexamined architectural archives, while other exhibitions resulting from collaboration with contemporary artists, architects, and scholars aim to provide models for novel forms of architectural speculation and spatial practice.

Bierut Show in NYC — Must See Before Nov 7!

Make sure to see Graphic designer Michael Bierut’s exhibition at the SVA Chelsea Galleries, up now through Nov 7. You will see a coherent body of thoughtful work, including logos, visual identity systems, posters, books, way-finding and building signage, as well as pages from the designer’s sketchbook, a video interview and a roomful of black-and-white posters for the Yale School of Architecture. Absolutely gorgeous! Read an interview with the designer here.


The AIGA/NY invited a select group of New York designers to submit videos for October’s Midnight Moment. Midnight Moment is the largest coordinated effort in history by the sign operators in Times Square to display synchronized, cutting-edge creative content on electronic billboards and newspaper kiosks throughout Times Square every night.

Graphic Designer Andrew Sloat’s video “1st Amendment (excerpts)“ was ultimately chosen for its content, approach and distinctive execution. Using analogue techniques, Sloat focuses on the key elements of Times Square: color, words, and movement, with excerpts from the U.S. Constitutional First Amendment literally spelled out. The video reminds visitors of Times Square’s strong identity as the nation’s “town square.”
“A place like Times Square exists because the rights of free speech and assembly are broadly defined and protected in America. Yet in an urban environment, these freedoms are also constantly negotiated. This twelve-channel video celebrates the simple words that make this globally-famous place possible.” —Andrew Sloat

The video will premiere just before midnight on Tuesday, October 1st, and play every night throughout October from 11:57PM–midnight. Midnight Moment is a synchronized program and presentation of the Times Square Advertising Coalition (TSAC) and Times Square Arts.
See all of the videos created for October’s Midnight Moment here.
Find out more about Times Square Arts Midnight Moment. This month’s program is co-presented by AIGA/NY and Times Square Arts.


Richard Hollis

This event has no image but a special remark from Gerry, I’d definitely consider attending.
September 21 – November 10, 2013
Opening: Friday, September 20, 6 – 8pm

Artists Space : Books & Talks
55 Walker Street

British graphic designer Richard Hollis (born London, 1934) is a seminal figure in postwar design and communication. Working consistently since the 1950s as a freelance designer, Hollis has also authored influential books on design history and theory. His practice has placed emphasis on close collaboration with those commissioning his design, including writers, editors, artists, curators and architects. An overriding concern for the effective and economic communication of the client’s message has been consistent throughout his work.

This exhibition, curated by design historian Emily King with designer Stuart Bailey, is the first overview of Hollis’ work in the US. Consisting of over 150 items drawn from the designer’s personal archive including finished pieces, layouts, and notes, it reflects his entire professional life. Hollis was greatly influenced in the 1950s and 60s by travels to Zurich, Paris and Cuba, his production during this time revealing the impact of Swiss modernist design and Concrete art, alongside that of left-wing politics. In the mid-1960s he co-founded with Norman Potter a new School of Design at West England College of Art, based on experimental teaching principles, and worked as art director and designer of journals including New Society and Modern Poetry in Translation, the last of which Hollis went on to design for a period of 40 years.

Over these four decades, Hollis also worked for numerous publishers, including freelance for Penguin, and as art director at the left-wing publisher Pluto Press. In 1972 Hollis was one of the team of five that produced the book of John Berger’s BBC TV series Ways of Seeing. This significant project crystallized ideas around the ideological function of visual images, forming a critique of representation that was extended into the innovative relations between image and text in the publication. Hollis also collaborated with Berger on the design of the novel G. (1972) and the study of migrant workers A Seventh Man (1975), produced with the photographer Jean Mohr.

For a period of seven years in the 1970s and 80s, Hollis worked for the Whitechapel Gallery in London establishing a coherent system of communication for the gallery that has subsequently become a touchstone for the manner in which art institutions adopt a graphic identity. Since then he has worked for many other public and private art galleries, and along the way forged long-standing relationships and collaborations with several artists, most significantly British Op artist Bridget Riley. Consistent across his five decades of work as a designer has been a commitment to writing on design, including the key text Graphic Design: A Concise History, published by Thames & Hudson in 1994, and Swiss Graphic Design published by Laurence King in 2006. His writing for magazines, journals and newspapers, alongside letters and lecture outlines, have recently been compiled into About Graphic Design, published by Occasional Papers in April 2012.

Richard Hollis is curated by Emily King with Stuart Bailey. Exhibition furniture design by Simon Jones. The exhibition was first presented at Gallery Libby Sellers, London, in 2012, and toured to ECAL, Lausanne and Centre Pompidou, Paris.

Related Programs:

A Video Lecture
Richard Hollis
Sunday, September 22, 3pm

The Truth About Hollis
Stuart Bailey
Thursday, September 26, 7pm

This exhibition is supported by Graham Foundation for Advanced Studies in the Fine Arts; The New York State Council on the Arts, a State Agency; public funds from the New York City Department of Cultural Affairs, in partnership with the City Council; and The Friends of Artists Space.


What we know about the world is increasingly shaped by infographics — from the blue state–red state divide to an analysis of history’s best basketball players and a gorgeous portrait of New York City’s Twitter traffic. To launch the debut of a new annual series, The Best American Infographics, editor Gareth Cook explains why this medium is experiencing a golden age and uncovers its deep roots in art, cartography, and the brain’s natural visual intelligence. Several top designers involved in the project — Nicholas Felton, John Grimwade, Nigel Holmes, Fernanda Viégas and Martin Wattenberg — will engage the audience in discussions of some of the works being considered for next year’s volume.

“When infographics work…they take you somewhere no other medium can go; they allow and facilitate intuitive insights; and they reveal the hidden patterns buried in mountains of data.”

— David Byrne, from the Introduction to The Best American Infographics 2013

The program will be followed by a book signing and public reception with many of the winning artists.

About the Speaker
Gareth Cook is the series editor of The Best American Infographics. He is a Pulitzer Prize–winning journalist, a regular contributor to, and the editor of Mind Matters, Scientific American’s neuroscience blog.

Seeking Autumn Fellows and Intern

Rhizome is offering a range of professional development opportunities for the fall semester: an Editorial Fellowship, an ArtBase Curatorial Fellowship, and a Program Internship. Each of these individuals will join a small team and play a central role in shaping the organization and its core program as it deepens its collections and expands its program internationally.

Through its internship and fellowship programs, Rhizome has a track record in cultivating individuals who have gone on to play an important role in the fields of art and technology.


The Editorial Fellowship is a unique opportunity for a developing writer with a dedication to the fields of contemporary art and technology to further develop professional skills and build up a portfolio seen by a large audience.

The Fellow will spend 50% of their time researching and writing articles, and 50% working on related editorial tasks. They may edit and fact-check other writers’ contributions, contribute to art direction decisions, help manage the posting process, and help with ongoing administrative tasks such as maintaining the editorial calendar and producing Rhizome’s weekly newsletter.

QUALIFICATIONS: The Editorial Fellow may work remotely, but must commit to 16 hours of work per week, for 3-4 months, beginning in fall 2013. This position is unpaid, but academic credit may be arranged and is highly encouraged. The candidate must have very strong writing, editing, and analytical skills, and very high internet literacy. They must also have a high level of familiarity with contemporary art and technology. Education or advanced experience beyond the undergraduate level is preferred.


The ArtBase Curatorial Fellowship is an ideal opportunity for a graduate-level researcher in a field such as curatorial studies or contemporary art history to shape the development of an important archive of new media art. The Fellow will conduct research, including artist interviews by email and in-person, in order to enrich the public understanding of works in the ArtBase. They will write new descriptions based on primary-source research, as well as identifying gaps and make recommendations about artists to approach for future inclusion.

QUALIFICATIONS: The Curatorial Fellow must be based in New York and must be able to commit to 16 hours of work per week, for 3-4 months, beginning September 15, 2013. This position is unpaid, but academic credit may be arranged and is highly encouraged. The Curatorial Fellow will work directly with artists and be overseen by senior Rhizome staff. Education or advanced experience beyond the undergraduate level is preferred. Experience with CollectiveAccess is a plus.


Rhizome seeks a highly organized, responsible and mature Program Intern. Responsibilities will vary and engage with all areas of the organization: assisting with the daily administrative upkeep; research and production support of the Rhizome website; coordination of organizational projects; correspondence with artists, members, and press; management of various social media platforms and more. Interns must be familiar with contemporary art and savvy with the web and new technologies.

QUALIFICATIONS: The Program Intern must be based in New York and must be able to commit to 16 hours of work per week, for 3-4 months, beginning September 15, 2013. This position is unpaid, but academic credit may be arranged. Candidates must be possess strong administration and organization skills, and a confident, proactive and problem-solving nature. As this position will provide a broad entry point into the workings of a non-profit, a positive disposition and willingness to undertake any task with a positive attitude is key. Self-starting candidates who can spot areas to be improved in the organization, and set about improving them, will thrive. Knowledge of Microsoft Office software is required, and other creative software (Adobe CS i.e.) is a benefit.

TO APPLY: Please email a cover letter (written in the body of the email) and resume to jobs(at), making reference to the position in the subject line.

Fellowship applications must include 2-3 short writing samples as PDF attachment. Deadline for all positions is August 22, 2013, and will start at a negotiated date in September or early October. Review of applications will begin immediately.

Form and Substance: Projection Mapping in Contemporary Art

A piece by Joanie Lemercier (AntiVJ).

At the Gowanus Ballroom in Brooklyn, New York.

Featuring work by:
Adam Dare
Bryan & Michelle Dodson (Integrated Visions)
Christina Graf
Claudio Sinatti
Davy & Kristin McGuire
Domingo Zapata
Jessica Angel
Joanie Lemercier (AntiVJ)
Joel Fitzpatrick
John Ensor Parker
Kris Davidson
Laura Ramirez (Optika)
Red Paper Heart
Robert Seidel
Simon Anaya
Sougwen Chung

The exhibition will be free and open to the public from 6PM -10PM on May 10, noon to 10PM on May 11, and noon to 6PM on May 12. The exhibition will also host events Friday and Saturday nights from 10PM until late into the night with DJ’s and live music. Admission to these events will be $10 at the door.

Panel discussion: Interactive Spaces with Project Projects, FXFOWLE, and Alan Brake

Tuesday, May 14th, 6:30–8:00 pm
161 Bowery, 2nd Floor, New York 10002

How does a body interact with a building? How do people interact socially within spaces? How do commissions interact with the design process? How do communities interact with one another? Architecture has long been interested in questions of interaction and new technologies – indeed, many ideas about the development of software have been drawn from ideas about the development of buildings.
Join us Tuesday, May 14th for a panel discussion with Guy Geier and Tim Milam of FXFOWLE, Alan Brake of The Architects’ Newspaper, and Project Projects principals Prem Krishnamurthy and Rob Giampietro, as they explore dimensions of interactivity in design, from analog to digital, and 2-D to 3-D, through a variety of examples drawing from FXFOWLE and Project Projects’ multidisciplinary practices. Case studies will include the newly-launched, designed by Project Projects, along with interactive structures, exhibitions, public spaces, and related media.
Part of NYCxDesign, New York City’s inaugural citywide event to showcase and promote design of all disciplines, the discussion will take place at Project Projects’ studio at
161 Bowery, 2nd Floor, followed by a complimentary cocktail reception at The Randolph
at 343 Broome Street.
To RSVP, contact Emily Alli at
We hope to see you there!

The Mayor’s Geek Squad

It was a case for a digital Sherlock Holmes. Last fall, the city’s Department of Environmental Protection wanted, finally, to crack down on restaurants that were illegally dumping cooking oil into sewers in their neighborhoods — congealed yellow grease is responsible, the department says, for more than half of New York’s clogged drains. The question, of course, was how to find the culprits?

Reinvent Payphones

Today the City of New York manages over 11,000 payphone kiosks across the five boroughs – and we know that with the rise of mobile phones and digital media, the way that New Yorkers share information is changing rapidly. In order to modernize our powerful communications infrastructure, the City of New York is hosting Reinvent Payphones, a public design challenge that seeks to rally urban designers, planners, technologists and policy experts to create physical and/or virtual prototypes that imagine the future of payphones.

Have ideas on how New York City can reinvent payphones to create a safer, healthier, more sustainable, accessible and informed city? Submit your prototype by February 18th and you could help to shape the City’s future.


Wednesday 12 December 2012
Tishman Auditorium – Parsons 66 West 12th Street New York, NY 10016
6:30-7:00PM Doors open & check-in 7:00-8:30PM Presentation & Discussion

What does design look like in the future? The outcomes that once defined us (print, branding, packaging…etc.) have expanded in the digital age, to include web, motion, UX and a growing list of others. But what happens when technology moves beyond the screen to merge with the physical world? What happens when our tools grow to include not just computers, but 3-D printing, open-source engineering and everything else? Join us as we meet a few of the talented designers who offer a glimpse into this future, revealing the possibilities of tomorrow’s designer.
On December 12th at Parsons, we’ll hear from Zach Lieberman, who created a font with a car, invented a way for paralyzed artists to draw using their eye movements—and created a way for that art to live in the physical world. We’ll meet James Bridle, who mapped a neighborhood using balloons, illustrated military drones in a surprising way, and coined the term ‘The New Aesthetic’—describing the visual language of our merging digital and physical space. Carla Diana—who designs domestic robots, sentient kitchen appliances and most-anything that intersects the physical and digital spaces—will reveal how she tries to live as close to the near future as possible.
The evening will be moderated by Liz Danzico, who—through her work—and as chair and co-founder of interaction design at the School of Visual Arts, leads a new generation of designers to the future possibilities of our field.
Is a writer, artist, publisher and technologist, usually based in London, UK. His work covers the intersection of literature, culture and the network.
Coined the term “The New Aesthetic”
Writer for Wired, the Atlantic, ICON, Domus and others
Regular columnist for the Observer newspaper
Frequent lecturer including TED, SXSW, Lift, Web Directions, Tools of Change, dConstruct and FutureEverything
2012 Happenstance resident at Lighthouse Gallery
Founder of the Smart Interaction Lab
Consultant for Smart Design focused on interaction for physical products
Artist in Residence for the Museum of Art and Design’s Open Studio
Museum of Fine Arts Houston Brown Foundation Fellow
Creator of “Smart Objects” courses at SVA and U. Penn and frequent lecturer on Design and Technology
Writer for Fast Company Co.Design, Interactions Magazine and Core77
In 2008 the New York Times Magazine’s called Carla an “alpha geek”
Is an artist with a simple goal: he wants you surprised. His work uses technology in a playful way to break down the fragile boundary between the visible and the invisible.
One of the co-founders of openFrameworks
Faculty member in the Parsons MFA Design and Technology program
Currently working on the EyeWriter project, a low-cost, open source hardware and software toolkit that helps people draw with their eyes.
Named one of the “100 Creative People in Business” by Fast Company Magazine, 2010
Design of the year, Interactive from the London Design Museum for Eyewriter
Golden Nica, Interactive from Ars Electronica for Eyewriter
is part designer, part educator, and part editor.
Co-founder and chair of the MFA in Interaction Design program at the School of Visual Arts
Independent consultant for global companies and a frequent lecturer
Advisory board member for organizations including the Center for Urban Pedagogy, desigNYC, and Weeksville Heritage Center
Collaborations include The New York Times, This American Life, MIT Technology Review, The TED Prize, and Teach for All
Writer for Eye Magazine, FortuneMagazine, Interactions Magazine, and others
Thesis advisor in the graduate design program at the Rhode Island School of Design, former adjunct faculty at the New School University and the Fashion Institute of Technology, and lectured at schools from Columbia University to MICA: Maryland Institute College of Art

Superstorm Sandy: Response and Recovery

How can design offer solutions and pathways for prevention, recovery and rebuilding efforts in the wake of Superstorm Sandy? Join Cynthia E. Smith, Cooper-Hewitt, National Design Museum’s Curator of Socially Responsible Design, and representatives from Smithsonian Environmental Research Center, Architecture for Humanity-NY, Brightbox, and Solar One as they discuss the effects from the superstorm for the city and the east coast.

Date: Thursday, December 13, 2012 – 6:30pm to 8:00pm
Venue: Cooper-Hewitt Design Center, 111 Central Park North

‘K Karl Holmqvist, Book Launch and Reading

Artists Space : Books & Talks
55 Walker Street

$5 Entrance Donation
Members Free
Limited capacity, entrance on a first come, first served basis

To mark the New York launch of his recent publication ‘K, Berlin-based artist Karl Holmqvist will give a reading at Artists Space : Books & Talks.

Holmqvist’s work centers on the printed and spoken word, extracting meaning out of often oblique textual arrangements with tools such as humor, repetition and vocal cadence. Forsaking linearity for a networked approach to language, Holmqvist’s “writing” connects words through their printed aesthetic qualities and aural pronunciations. A collage of cultural references and quotidian language implicates a direct call and response with the matter of contemporary life. To produce ‘K, a large part of the book’s material was also gathered as “loans” from historical movements that emphasized a graphic and visual approach to text, such as Futurism, Vorticism, and Lettrism, as well as from the work of contemporary artists such as Shannon Ebner and Ferdinand Kriwet.

Holmqvist’s work has been shown at Bergen Kunsthall, Norway (2012); Établissement d’en face projects, Brussels (2012); Badischer Kunstverein, Karlsruhe (2010); and included in Ecstatic Alphabets/Heaps of Language at the Museum of Modern Art, New York (2011).

‘K is designed by the artist along with Joshua Schenkel, and published as a collaboration between Kunsthalle Zürich and Bergen Kunsthall, with JRP Ringier.

Digital Art History

Digital Art History (November 30 – December 1, 2012)
Organized by Jim Coddington

Live streaming by Ustream

The impact of digital technology on the practice of the humanities has been a subject of considerable discussion, debate and even consternation. In the context of art history the integration of digital tools and processes has lagged, in varying degrees, in comparison to other disciplines like archaeology and literary studies. Some approaches have been fruitful, such as computational subjects like image processing for technical art history, virtual environments, visualization, use of GIS data in archaeology and others.

National Design Week: October 13–21, 2012

Mark your calendars for Cooper-Hewitt’s largest education initiative! National Design Week aims to draw national attention to the ways in which design enriches everyday life.

Launched in 2006, National Design Week is held each year in conjunction with the National Design Awards program. During National Design Week, Cooper-Hewitt’s award-winning Education Department hosts a series of free public programs based on the vision and work of the National Design Awards honorees. National Design Week culminates with the National Design Awards gala ceremony.

In recognition of the importance of design education, organizations and institutions across the country sponsor design events throughout the month.

Presenting Data and Information: A One-Day Course Taught by Edward Tufte

Topics covered in this one-day course include: How to make effective, credible presentations. Fundamental strategies of analytical design. Evaluating evidence used in presentations. Statistical data: tables, graphics, semigraphics. Business, scientific, research, and financial presentations. Complexity and clarity. Interface design. Use of PowerPoint, video, handouts. Design for websites, animations, scientific visualizations. Many practical examples.

Edward Tufte teaches the entire course. Each student receives all four ET books on information design.

Art In Your Pocket

September 21, 2012 7 pm.

The computer we carry in our pockets is also an emerging platform for interactive screen-based art. Art In Your Pocket takes its name from a series of texts Jonah Brucker-Cohen wrote for Rhizome on art made for smartphones. This panel will assemble leading media artists working with mobile devices and discuss current trends relating to this practice.

You might want to take a look at artsy before coming.

Graphic Design – The Final Hours

Eventbrite Page

During the final weekend of the exhibition “Graphic Design—Now In Production” on Governors Island, come talk with some of the field’s leading practitioners about life, death, and visual communications. Hear about how new and old media are changing how designers work; commiserate on the loss of some of the world’s greatest logotypes; and celebrate the birth of new design methods and talents.

Speakers include:
Keetra Dean Dixon and JK Keller
Elliott Earls
The Stone Twins
Alicia Cheng and Sarah Gephart, MGMT Design
Daniel van der Velden, Metahaven
Farhad Fozouni
Free ferries from Manhattan and Brooklyn:

Please travel on the 1:00pm ferry in order to arrive in time to be seated for the event at 2:00pm. | New Brunswick, NJ