biomedical
Short Description for Advanced Design Class
Spring 2013
Advanced Design in Spring 2013 will be a practicum, in collaboration with biomedical engineering department of Rutgers University.
Throughout this course, design students will work on a research project to build a mobile game/ application which will be used to monitor kids at early ages for detecting autism and some other neuro-developmental abnormalities. As previously discussed in interaction design classes, these new digital artifacts and gadgets are equipped with a wide range of sensor set, that they can sense human body and its reactions. Designers’ challenge here is not only creating an attractive, fun and friendly interface but also trying to reduce the noise in the data set by iterating the interaction design with the user feedback.
Design crew will specifically work on:
‣ visual identity for the project
‣ designing the keyframes and animations ‣ improvement biometric space around
‣ reducing the data noise
‣ producing printed and video tutorial sets
This game like application will hep to establish a foundation to systematically answer questions about the developmental trajectories and genetic influences that characterize autism spectrum disorder, and, ultimately, apply these answers toward cost-effective platforms that enable early-stage intervention and improve quality of care.
Working on this project will improve designers’ skills on:
‣ interdisciplinary research ‣ teamwork
‣ game design
‣ user interface design
‣ interaction design
Most importantly, students will have the chance to help an healthcare project which can dramatically reduce the costs of these kind of detection practices and make it available to economically or geographically challenged communities.
Please contact Atif Akin [atif.akin [at] rutgers.edu] for further inquiries.