NEUROMEDIA: The Intersection of Art and Science

Visiting Artist: Dr. Jill Scott
Thursday Dec. 6, 2012

Reception: 5 pm CSB lobby
Presentation: 6:40 CSB 110/117

The Electric Retina is a “neuromedia” sculpture which combines retinal research with interactive media art and metaphorical associations in order to explore the complexity of visual perception. Based on her residency in Neurobiology at the Institute of Zoology, University of Zurich, Scott gained a deeper insight into the genetic control of visual system development and function by analysis of zebra fish mutants, which are used as the main phenotypes for human eye disease research. While the Electric Retina displays examples from some of this research at the lab, its surface is constructed according to the rod and cone pattern array of photoreceptors in the human retina inspired directly from the Scanning Electronic Microscope. When the viewer looks into the “cones” or oculars, animations appear about the histological evidence, behaviour tests, molecular staining, cellular research images and related keywords from the researchers. The issues covered are macular degeneration, human diseases of the eye, genetic deficiencies and polarization. It is as if the viewers are looking through the tunnels into the neural chemical layers of the eye. From the other side of the sculpture, films of underwater movies are projected onto the wall. These are shot from the perspective of the impaired subject, which shows how visual impairment can affect neural behaviour. Therefore the projected films (affect) are directly related to the content of these ocular films (evidence) and aim is to allow the general public to gain a better understanding of how vision is affected by genetics, disease and degeneration.

The media artist Jill Scott has created the neuromedia sculpture “The Electric Retina” during her residency at the Neuroscience Lab University Zurich, Switzerland. The Artists-in-Labs program offers 4 annual residencies in Swiss science labs to artists. Scott initiated the program and is its director. Currently the docu is also shown in Singapore at the ISEA, an electronic arts festival. The film maker Anet Nyffeler directed this docu and currently develops a TV-documentary on the subject ArtSci and this specific program. Transdisciplinarity is a current overall development in the arts and science.

“True knowledge exists in knowing that you know nothing!” -Socrates Conceptual art requires a subjective approach and the process of discovery is often evident in the final artwork that is produced. The aim of Neuromedia is to explore how conceptual art interpretations and scientific illustrations of the human body can be combined to transfer information about how we think and how our senses work together. While Scott makes unique screen based sculptures embedded with macroscopic views of molecular and cellular evidence, over the last few years, the increasingly popular subject of Neuroscience offers many artists a reality that is now considered to be an “extension of cinema”. After all, perceptual feedback loops are at the heart of both disciplines, a fact that is causing more collaboration between artists and neuroscientists to occur. What is the value of these collaborations? Are the results are objective and subjective at the same time? Under the headings of “inspirations, constructions, challenges and reactions” can Neuromedia not only humanize science but also deepen the tangible and experiential experience of art itself?

BIOGRAPHY Jill Scott is originally from Australia, but has been working and living in Switzerland since 2003. Currently she is a Professor for Art and Science in the Institute Cultural Studies in the Arts, at the Zurich University of the Arts (ZhdK) in Zürich and Co-Director and Founder of the Artists-in-Labs Program (a collaboration with the Ministry for Culture, Switzerland) which places artists from all disciplines into physics, computer, engineering and life science labs to learn about scientific research and make creative interpretations. She is also Vice Director of the Z-Node PHD program on art and science at the University of Plymouth, UK-a program with 16 international research candidates. Her recent publications include: The Transdiscourse book series: Volume 1: Mediated Environments, 2011, Artists-in-labs: Networking in the Margins, 2011 and Artists-in-labs: Processes of Inquiry: 2006 Springer/Vienna/New York, Artists-in-labs Processes of Inquiry both from Springer/Vienna/New York. Her education includes: PhD, University of Wales (UK), MA USF, San Francisco, as well as a Degree in Education (Univ. Melbourne) and a Degree in Art and Design (Victoria College of the Arts). Since 1975, she has exhibited many video artworks, conceptual performances and interactive environments in USA, Japan, Australia and Europe. A monograph entitled: Coded Characters Hatje Cantz 2002, Ed. Her most recent art works involve the construction of interactive media and electronic sculptures based on studies she has conducted in residence in neuroscience labs at the University of Zurich, called “Neuromedia” (a Springer Publication in conjunction with an exhibition of the same name in KULTURAMA Science Musuem in Zurich). These particularly relate to the somatic sensory system and artificial skin (e-skin) 2003-2007, molecular and retinal behaviour in relation to human eye disease (The Electric Retina-2008), nerve damage in relation to UV radiation, in the skin and on the landscape (Dermaland- 2009) and Somabook (2010) about the problems in the development of neural networks in the pre-natal stage. Currently, she is working on two new projects about the neural systems of hearing and taste, inspired by a residency with neuroscientists at SymbioticA, University of Western Australia.

‘K Karl Holmqvist, Book Launch and Reading

Artists Space : Books & Talks
55 Walker Street

$5 Entrance Donation
Members Free
Limited capacity, entrance on a first come, first served basis


To mark the New York launch of his recent publication ‘K, Berlin-based artist Karl Holmqvist will give a reading at Artists Space : Books & Talks.

Holmqvist’s work centers on the printed and spoken word, extracting meaning out of often oblique textual arrangements with tools such as humor, repetition and vocal cadence. Forsaking linearity for a networked approach to language, Holmqvist’s “writing” connects words through their printed aesthetic qualities and aural pronunciations. A collage of cultural references and quotidian language implicates a direct call and response with the matter of contemporary life. To produce ‘K, a large part of the book’s material was also gathered as “loans” from historical movements that emphasized a graphic and visual approach to text, such as Futurism, Vorticism, and Lettrism, as well as from the work of contemporary artists such as Shannon Ebner and Ferdinand Kriwet.

Holmqvist’s work has been shown at Bergen Kunsthall, Norway (2012); Établissement d’en face projects, Brussels (2012); Badischer Kunstverein, Karlsruhe (2010); and included in Ecstatic Alphabets/Heaps of Language at the Museum of Modern Art, New York (2011).

‘K is designed by the artist along with Joshua Schenkel, and published as a collaboration between Kunsthalle Zürich and Bergen Kunsthall, with JRP Ringier.

http://artistsspace.org/programs/k-karl-holmqvist/

Digital Art History

Digital Art History (November 30 – December 1, 2012)
Organized by Jim Coddington

Live streaming by Ustream

The impact of digital technology on the practice of the humanities has been a subject of considerable discussion, debate and even consternation. In the context of art history the integration of digital tools and processes has lagged, in varying degrees, in comparison to other disciplines like archaeology and literary studies. Some approaches have been fruitful, such as computational subjects like image processing for technical art history, virtual environments, visualization, use of GIS data in archaeology and others.

http://www.nyu.edu/gsas/dept/fineart/research/mellon/mellon-digital.htm

Explore “This Exquisite Forest” with Chrome and London’s Tate Modern

This morning, in partnership with the Tate Modern in London, Google released an online art experiment called This Exquisite Forest, which lets you collaborate with others to create animations and stories using a web-based drawing tool.

It is so disappointing that it requires Chrome.

http://www.exquisiteforest.com